* Support for appending a list of meshes/objects from an external blend file into a game on the fly. (Python api call)
* Support for freeing meshes/objects on the fly (Python api call).
* Support for creating mesh data from the python api (from verts, faces, UVs vcols, materials and images) - (Python API call)
* Support for re-creating the physics mesh from the display mesh (re-instance physics mesh working again) - (Actuator and Python api)
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